The Papercraft Art and Animation of Book of Demons
author EFG team | March 31, 2017
The uphill Multiplayer & Range of Maps in GoatPunks Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
Discovering the Open World Design of Outward Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
Designing the Life Skills in Black Desert Online Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
The Concept and Design of Ryse: Son of Rome Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
Secret Poncho’s Character Designs and their Abilities Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
The Wild Creature Designs in The Witcher 3 Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
The Banner Saga’s beautiful Character Designs Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
Colorful Character Designs in Shovel Knight Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
Art choices made in Check-in, Knock-out Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.
Mythological god Designs in SMITE Ready your weapons because we interviewed Pixwerk on their title, Tower 57: a fast-paced, arcade-style shoot ‘em up with highly destructible environments rendered entirely with 16-bit pixel art.